Pixelmon adds many aspects of the Pokémon into Minecraft, including the Pokémon themselves, battling, trading, and breeding.
Pixelmon是一个添加了许许多多Pokémon相关内容到Minecraft当中的模组,诸如宝可梦本身、对战、交换、和培育等原作玩法。
Pixelmon adds many aspects of the Pokémon into Minecraft, including the Pokémon themselves, battling, trading, and breeding. Pixelmon also includes an assortment of new items, including prominent items like Poké Balls and TMs, new resources like bauxite ore and Apricorns, and new decorative blocks like chairs and clocks.
Pixelmon是一个添加了许许多多Pokémon相关内容到Minecraft当中的模组,诸如宝可梦本身、对战、交换、和培育等原作玩法。此外,Pixelmon也加入了一系列新道具,如精灵球、招式学习器等经典道具,或者铝矿、球果等原创物品,甚至还原了原作中的家具和时钟等装饰性方块。
For most of these features, Pixelmon attempts to match the mechanics of the Pokémon games as closely as possible, including battle mechanics that match the mechanics in the Generation 8 Pokémon games. However, some aspects of Pixelmon are original and deviate from the games, such as a breeding mechanic where Pokémon require a suitable environment around them in order to breed.
Unlike in the Pokémon games, Pixelmon does not use the "random encounter" method (e.g., tall grass, caves) for encountering Pokémon. Instead, they spawn naturally in Overworld, and a player can engage them in battle. By default, normal Minecraft mobs are disabled and do not spawn when Pixelmon is installed, although they can be enabled by editing Pixelmon's config file.
对于大多数功能,Pixelmon会尽可能地尝试还原Pokémon原作的机制,例如对战机制已经同步到Pokémon原作第八世代的机制。不过,Pixelmon的部分内容也会不同于原作游戏、增加一些原创成分。例如培育机制,宝可梦的身边需要有舒适的环境才能生蛋。
与Pokémon原作不同,Pixelmon不使用"随机遭遇"的方式(例如草丛、洞窟等)遇见宝可梦。相反,宝可梦会自然生成在主世界,玩家可以主动发起对战。一般在安装Pixelmon后正常的Minecraft怪物会受到禁用并且不再生成,不过可以通过编辑Pixelmon的配置文件重新启用他们的生成。
Poké Balls can be purchased in Poké Marts (which spawn in towns) in exchange for PokéDollars, just as they are in the games. However, Poké Balls can also be crafted after the player acquires Apricorns and iron.
Most items, including Medicine, held items, and TMs, can be obtained from several different sources:
就像原作游戏一样,精灵球可以在友好商店(在城镇中生成)使用零花钱交易购得。同时,精灵球还可以通过玩家入手的各种球果和金属进行合成。
多数道具,如回复道具、携带道具、招式学习器等,可以从以下不同来源获取:
Crafting certain items.
合成某些道具。 PokéLoot chests, which serve the same purpose as item-filled Poké Balls in the Pokémon games.
宝可梦奖励箱,像Pokémon原作中装满道具的精灵球那样起到相同作用。 Defeating boss Pokémon, Mega Evolved wild Pokémon that will always be several levels higher than the player's Pokémon.
击败Boss宝可梦,超级进化的野生宝可梦;他们总是比玩家的宝可梦高一定等级。 The Pickup Ability, which gathers items the same way as in the Pokémon games.
特性捡拾,以Pokémon原作同样的方式得到道具。 Poké Marts, which can sell Medicine and TMs.
友好商店,会出售回复道具和招式学习器。
Pixelmon is designed so that players and servers can choose and create their own goals, whether this means completing the Pokédex, winning in player-vs.-player battles, or another goal entirely. There is no fixed progression of Gyms in Pixelmon, but servers may choose to implement this feature by using either NPC Trainers or players as Gym Leaders, and Badges are present in Pixelmon if servers wish to use them as marks of achievement.
Pixelmon的设计之衷在于玩家和服务器能选择并创立自己的目标,无论是完成宝可梦图鉴,赢得玩家间的战斗、或者其他完全不同的目标。Pixelmon没有固定的道馆流程,不过服务器可以选择还原这些玩法,使用NPC训练家或者玩家自己作为道馆馆主。要是服务器希望使用徽章作为成就的标志,那么徽章就是Pixelmon的礼物。