|Minecraft 基岩版是指运行在移动平台(Android、iOS)、Windows 10/11、主机(Xbox One、Switch、PlayStation 4/5)上,使用「基岩引擎」(C++语言)开发的 Minecraft 版本。 |测试版是 Minecraft 基岩版的测试机制,主要用于下一个正式版的特性预览。 |然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。 |如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。 |Minecraft 基岩版 1.21.120 仍未发布,Beta & Preview 1.21.120.25 为其第 6 个测试版。 |本文内容按照 CC BY-NC-SA 4.0 协议进行授权,转载本帖时须注明原作者以及本帖地址。
Minecraft Beta & Preview - 1.21.120.25 Minecraft 基岩版 Beta & Preview 1.21.120.25
POSTED: 7 OCTOBER 2025
发布于: 2025.10.7
It's time for another Preview and Beta release! For the full list of goodies, browse the changelog below. And as always, we’re keen to get your feedback on these new features at feedback.minecraft.net, and you can report any bugs you find at bugs.mojang.com .
又到了测试版发布的时间啦!完整的更新内容清单,可查看下方的更新日志。与往常一样,我们非常期待大家在 feedback.minecraft.net上对这些新特性提出反馈;若发现任何漏洞,也可前往 bugs.mojang.com。
FEATURES AND BUG FIXES 特性和漏洞修复
GAMEPLAY 玩法
- Fixed a bug where the contents of a Bundle would get deleted if placed in a container above a Hopper with all slots filled (MCPE-226250)
- 修复了当将收纳袋放入漏斗正上方的容器中,且漏斗所有槽位都已填满时,此时收纳袋内的物品会消失的漏洞 (MCPE-226250)
GENERAL 通用
- Fixed a bug where window animations were missing when maximizing and minimizing the game in GDK PC
(MCPE-227872) - 已修复在 GDK PC中,最大化和最小化游戏窗口时窗口动画缺失的漏洞
(MCPE-227872)
GRAPHICAL 图像
- When the Vibrant Visuals renderer is enabled, particles now receive correct ambient lighting regardless of whether or not they have the "minecraft:particle_appearance_lighting" component. Particles can be made to glow in Vibrant Visuals by supplying emissive values via MERS uniforms or textures (MCPE-220830)
- 当启用灵动视效渲染器后,无论粒子是否带有 “minecraft:particle_appearance_lighting”组件,现在都能获得正确的环境光照。 (MCPE-220830)
- On Windows, the game will now start with previously used window state (maximized, windowed, etc) (MCPE-228007)
- 在 Windows 系统上,游戏现在会以之前使用过的窗口状态(最大化、窗口化等)启动(MCPE-228007)
INPUT 输入
- Fixed an issue where the mouse scroll would still register even if the game was unfocused (MCPE-228272)
- 修复了即使游戏未处于焦点状态,鼠标滚轮操作仍会被记录的漏洞 (MCPE-228272)
- Improved Handling of IME interactions with in-line composition and activations only when actively editing text (MCPE-227859)
- 优化了输入法的交互处理:仅在主动编辑文本时,才会启用行内输入候选和输入法激活功能 (MCPE-227859)
STABILITY AND PERFORMANCE 性能与稳定性
- Fixed a bug that caused some world data saved by previous PlayStation 5 releases to be loaded incorrectly, resulting in missing or altered terrain and structures (MCPE-228500)
- 修复了此前 PlayStation 5 版本保存的部分世界数据在加载时会出现错误,进而导致地形与结构缺失或异常的漏洞 (MCPE-228500)
- Prevent crash and prompt user to install GameInputRedist.msi if they are missing it during boot of the game on Windows
- 在 Windows 系统启动游戏时,若检测到缺失 GameInputRedist.msi,将阻止游戏崩溃并提示用户安装该文件
REALMS REALMS
- Introducing Realms Saves, a new and improved version of our previous backup system. Keep your Realms worlds safe with a new bank of cloud storage included with your Realms subscription.
- 现推出Realms存档功能 —— 这是我们此前备份系统的全新升级版。借助Realms订阅服务中包含的全新云存储库,您的Realms世界将得到安全保障。
- Realms saves come in two flavors:
- Realms存档分为两种:
- Automatic saves are functionally the same as our previous "backups" system:
- 自动存档的功能与我们此前的备份系统完全一致:
- They are taken at the end of every Realms play session when the server shuts down, or every 30 minutes during a play session.
- 自动存档在每次Realms游戏结束,服务器关闭时进行,或者在游戏期间每 30 分钟进行一次。
- They are only retained for a limited time, according to our retention policy (which has not changed with this update): How Mojang Saves Backups for Your Minecraft Realm | Minecraft Help
- 根据我们的保留策略,自动存档只会在有限的时间内保留,(此次更新并未对该策略进行修改): How Mojang Saves Backups for Your Minecraft Realm | Minecraft Help
- They do not count towards your bank of cloud storage.
- 自动存档不占用您的云存储容量。
- They are on by default - no need to enable anything to keep your Realm world safe with automatic saves.
- 自动存档默认是开启的,无需进行任何启用操作,即可通过自动存档确保你的Realms世界安全。
- All previous Realms backups will be converted to automatic saves.
- 所有之前的Realms备份都将转换为自动存档。
- Manual saves are created by the Realm owner and count towards a bank of storage that comes with your Realms subscription.
- 手动存档由Realms所有者创建,且会计入Realms订阅所附带的云存储容量。
- Manual saves are retained as long as your Realm is. They are not automatically deleted by our retention policy*, but Realm owners can delete manual saves if they want to free up storage space.
- 手动存档会在你的Realms订阅期间一直保留。我们的保留策略不会自动删除这些手动存档,但Realms所有者如果想要释放存储空间,可以删除手动存档。
- Realms plus subscriptions come with 10gb of manual save storage and Realms core subscriptions come with 5gb.
- “Realms Plus subscriptions”包含 10GB 的手动存档存储空间,而“Realms Core subscriptions”包含 5GB 的手动存档存储空间。
- Automatic saves can be turned into manual saves by the Realm owner.
- Realms所有者可以将自动存档转换为手动存档。
- Realms saves can be found in the Realms settings menu accessed via the "Edit Realm" button rather than the Realms world settings menu that backups used to show up in. While playing on the Realm, saves can also be found in the in-game settings menu for the Realm owner.
- Realms存档可以在通过 “编辑Realm” 按钮进入的Realms设置菜单中找到,而不是在过去显示备份的Realms世界设置菜单中。在Realms中游玩时,Realms所有者也可以在游戏内的设置菜单中找到存档。
- Realms saves will also now list the world name and the packs that were applied at the time of the save.
- Realms存档现在还将列出世界名称以及保存时应用的资源包。
- This feature will slowly rollout to players in Preview. You may not see it when the Preview first ships.
- 此功能将逐步向预览版玩家推出。在预览版首次发布时,你可能看不到它。
*Realms and all of their associated data are automatically deleted 18 months after their subscriptions are cancelled. *Realms及其所有相关数据,会在订阅取消后的 18 个月后被自动删除。
USER INTERFACE 用户界面
- Hotbar hotkeys now also work when hovering over output slots (MCPE-228275)
- 热键栏热键现在在悬停在输出栏上时也能起作用 (MCPE-228275)
TECHNICAL UPDATES 技术性更新
USER INTERFACE 用户界面
- Fixed a crash when using %.<number>s specifier with a length longer than the multiplied string
- 修复了当使用 %.<number>s 时,若指定长度超过被格式化字符串的长度,会导致程序崩溃的漏洞
- Fixing a crash when using hotbar hotkeys while hovering over something that isn't an inventory slot (MCPE-228539)
- 修复了当悬停在非物品栏槽位的对象上时使用热键时,会导致游戏崩溃的漏洞 (MCPE-228539)
【mxy333 译自feedback.minecraft.net 2025 年 10 月 7 日发布的 Minecraft Beta & Preview - 1.21.120.25】
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