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[游戏快讯] Minecraft 官方光影「灵动视效」公开

 发表于 2025-3-25 23:21:30|显示全部楼层|阅读模式 IP:浙江省
|本文内容按照 CC BY-NC-SA 4.0 协议进行授权,转载本帖时须注明原作者以及本帖地址
|有关Vibrant Visuals的正式译名尚未公开,帖内使用的译名“灵动视效”(来源于BV1GaXtYgEzw仅供参考




NEWS


Vibrant Visuals

灵动视效

Learn more about Minecraft's graphic enhancements revealed at LIVE

来更加了解在 LIVE 中展示的 Minecraft 的图形增强


This was a very special Minecraft LIVE for us – not just because we got to share more about the soaring new features from our next Minecraft game drop, but because we got to showcase the first step of something we’ve been working on for some time: Vibrant Visuals .
这对我们来说是场十分特殊的 Minecraft LIVE – 不只是因为我们分享了接下来 Minecraft 游戏发布中展翅而来的新特征,还是因为我们将要把花了一阵心血的成果公开于世:灵动视效



WHAT IS VIBRANT VISUALS?
什么是灵动视效?

Vibrant Visuals is a visual graphics upgrade that will transform the way players experience Minecraft . Initially releasing for Minecraft: Bedrock Edition, it is our developer’s vision for what Minecraft looks like with improved visual elements such as directional lighting, volumetric fog, and more. The result is dazzling – shadows move as the sun arcs across the sky, water reflects the landscape around it, and clouds appear infinite as they stretch far into the distance.
灵动视效是一次能改变玩家体验 Minecraft 的方式的视觉图形更新。此更新将最先发行于 Minecraft: 基岩版,它通过提升视觉要素如定向光线、体积雾等展现了Minecraft应为何样,代表了开发者的愿景。结果令人赞叹 – 影子随着跨过天空的阳光而缓动,水面反映了周边的陆景,而云朵也无线般地延展到了远界。

Vibrant Visuals brings thousands of individually crafted elements while preserving what makes Minecraft unique. Chief Creative Officer Jens Bergensten describes it as “a new look that still stays true to our creative principles”, as biomes and builds come to life with the addition of a range of graphical enhancements. But what you will notice the most is the interplay of light and shadow.
灵动视效在保持 Minecraft 独特风格的同时,带来了数以千计的单独制作的要素。首席创意设计官 Jens Bergensten 将其描述为 “一个依旧遵从我们创作原则的新面貌”,随着一系列图形增强的加入,群系与建筑变得栩栩如生。但你会更多地注意到光与影间的相互作用。

Improvements including volumetric lighting mean you’ll be able to watch the sun’s rays carve across the Overworld, and every block will cast its own shadow. Light will shine through your windows, and you’ll be able to see reflections in water and on the surface of metallic blocks, while subsurface scattering brings a gentle glow to leaves and grass. “Water is one of my favorite improvements,” said Game Art Director Jasper Boerstra. “It looks absolutely amazing.”
包括体积光的改进意味着你能看见太阳光在主世界中尽情雕刻,每个方块都会投下自己的影子。光线会透过你的玻璃窗,你也能看见水中、以及金属块表面的反射,而地表的散射也会为草地与树叶带来柔和的光芒。“水是我最喜欢的改进之一,” 游戏美术总监 Jasper Boerstra 说道。“看起来简直太神了。”



Mobs and items will also have more of a glow – spider’s eyes will be even more menacing in the dark, and torches will cast a radiant path back to your build. You can see this in action in the deep dark, too. “The sculk is now more emissive, more immersive, and it creates a really magical scene,” adds Jasper Boerstra.
部分生物和物品也将更会发光 – 蜘蛛的眼睛在黑暗中看起来更具威胁性,火把也会为你在回家的路上投射一道光芒四射的道路。你也可以在黑暗中看到这些动态。“幽匿块现在更会发光,也更加带来沉浸感,营造出非常神奇的场景,” Jasper Boerstra 补充道。

As a cosmetic update to the game, Vibrant Visuals graphics will not impact gameplay mechanics. This means that existing lighting mechanics such as when hostile mobs may or may not burn, crop growth, daylight detectors, mob farms, and more will all still work exactly as before. This also means that players on a Realm can all play together regardless of whether or not they are using Vibrant Visuals – as the gameplay of Minecraft remains the same. As Jasper Boerstra explained in the broadcast: “Vibrant Visuals is backwards compatible with old worlds, and it runs locally – so you can play together with friends who don’t have it activated.”
作为游戏的外观性更新,灵动视效的视觉效果并不会影响游戏机制。这意味着现有的光照机制如敌对生物是否燃烧,作物生长,阳光探测器,生物农场以及其他内容照旧运作。这也意味着处于同一领域服的玩家们不管是否使用了灵动视效,都可以一起游玩 – 因为 Minecraft 的玩法保持不变。正如 Jasper Boerstra 在直播活动中解释道: “灵动视效是与旧世界向后兼容的,而且在本地运行 – 所以即便你的朋友没启用灵动视效,你们仍旧能一起游玩。”

If you’d like to hear more from the developers about Vibrant Visuals, you can rewatch the segment from Minecraft LIVE here!
如果你想从开发者口中得到更多灵动视效的内容,你可以重新观看 Minecraft LIVE 的这段内容!



THE FIRST STEP TOWARDS A VIBRANT FUTURE
迈向活力未来的第一步

We’re investigating how Vibrant Visuals will run across a range of Bedrock Edition devices, with the hope of bringing this graphics revamp (either fully or partially) to as many devices as possible – and we’ll have more information on which devices will be compatible with Vibrant Visuals soon. We also believe that the graphics additions in Vibrant Visuals will give our creator partners more to build with, and we’ll share more information for creator partners as soon as we can.
带着这次图形翻新 (完全或部分地) 能尽可能多地适用多种设备的希望,我们正在研究灵动视效在一系列基岩版设备上如何运行 – 我们也将得到更多哪些设备将兼容灵动视效的信息。我们相信灵动视效的图形附加能给我们的创作者伙伴们提供更多的创造空间,也会尽我们所能去更早地向创作者伙伴们分享这些信息。



THE NEXT STEP – MINECRAFT: JAVA EDITION
下一步 – MINECRAFT: JAVA 版

While Vibrant Visuals will initially release on select Minecraft: Bedrock Edition devices, this is just the first step. We will bring Vibrant Visuals to Minecraft: Java Edition in the future for both players and creators on all Java Edition devices.
尽管灵动视效首先在选定的 Minecraft: Bedrock 版设备上发行,这也只是第一步。我们未来会把灵动视效带给 Minecraft: Java 版,提供给所有使用 Java 版设备的玩家或创作者们。

Preparing Vibrant Visuals for Bedrock Edition involved a lot of research, a lot of time rewriting code, and a lot of iteration – and we're now ready to bring all those learnings to Java Edition. Eagle-eyed community members may have noticed that we started laying the groundwork for rewriting our rendering code last year, paving the way for this project. Now we’re actively working on Vibrant Visuals for Minecraft: Java Edition and our goal is to bring it to the game in a way that serves not only our players, but also our modders and resource pack creators.
为基岩版准备灵动视效需要大量研究,大量重写代码的时间和 大量 的迭代 – 而我们现在准备将这些成果带到 Java 版中。鹰眼般的社区成员们可能已经注意到我们去年已开始为重写我们的渲染代码奠定基础,为这个项目铺平道路。现在我们正积极地致力于 Minecraft: Java 版的灵动视效,而我们的目标就是使其在游戏内不仅能服务我们的玩家们,还能服务我们的模组制作者与资源包作者们。

It will take time for us to get this right – but it’s time we want to spend. Our goal is to ensure we have a sustainable way of making improvements like Vibrant Visuals on both Bedrock and Java Edition long into the future.
要让它渐入佳境需要时日 – 但我们觉得这时日花得很值。我们的目标就是确保在未来,能有一个可持续的、像在基岩版与Java版同时运作的灵动视效一样作出改进的方式。




GET READY TO TEST VIBRANT VISUALS
准备好测试灵动视效

As mentioned in Minecraft LIVE, players will soon be able to test early versions of Vibrant Visuals on select Minecraft: Bedrock Edition devices via preview and/or beta. We will keep you updated as to when this will be available for testing, and which Bedrock Edition devices will be able to test these graphics.
正如 Minecraft LIVE 中提到的,玩家们很快就能在选定的 Minecraft: 基岩版设备上,通过preview版本和/或beta版本测试灵动视效的早期版本。我们会及时通知您何时进行测试,以及可在哪些指定设备上参与测试图形。

*Vibrant Visuals coming in the future and will require Minecraft Bedrock Edition (sold separately). As development is ongoing, the features shown in the Minecraft LIVE broadcast and their descriptions are subject to change.
*灵动视效未来将可用,且需要Minecraft :基岩版(单独出售)。随着开发进行,于 Minecraft LIVE 直播活动中展现的特性以及描述在未来可能会发生变化。





【n00bt1m 译自Staff 2025 年 3 月 22 日发布的 Vibrant Visuals

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