mxy333 发表于 2025-12-3 22:55:16

Minecraft 新版本命名体系

本帖最后由 mxy333 于 2025-12-3 22:58 编辑

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https://www.minecraft.net/content/dam/minecraftnet/games/minecraft/screenshots/net_default1_1170x500.jpg

NEWS

Minecraft’s new version numbering system
Minecraft 新版本命名体系
A small change for clarity
为提升辨识度所做的小调整

In the beginning, there was version 1.0. Then came 1.1, and 1.2, and 1.3, and 1.4 – you can see where I’m going with this can’t you? Minecraft’s version numbers went up incrementally with each major update until we hit 1.21 – the Tricky Trials update – back in June 2024. A lot happened that year, including our announcement that instead of providing one free update during the year, we instead wanted to release content more frequently, called game drops.
最初,是 1.0 版本。随后 1.1、1.2、1.3、1.4 版本相继推出 —— 你大概能猜到接下来的规律了吧?Minecraft 的版本号一直随每次重大更新逐步递增,直到 2024 年 6 月推出 “棘巧试炼”更新,也就是 1.21 版本。那一年发生了很多事,其中就包括我们发布的一则 公告 。据此,我们不再像以往那样每年仅推出一次免费更新,而是希望以更频繁的节奏发布内容,并将这种更新形式命名为 小更新。

But what did that mean for our version numbering? For a while, it meant we stuck with 1.21. When The Garden Awakens released in December 2024, it was version 1.21.50 on Bedrock Edition, and version 1.21.4 on Java Edition. And then we released Spring to Life. And Chase the Skies. With Mounts of Mayhem coming soon – we felt it was time to update how we version our Minecraft releases to reflect our new game drops strategy.
但这对我们的版本编号体系意味着什么呢?在一段时间里,答案是我们始终沿用 1.21 这个主版本号。2024 年 12 月 “苍园觉醒”更新发布时,基岩版对应的版本号是 1.21.50,Java 版则是 1.21.4。随后,我们又推出了 “春意盎然”更新与 “追逐天空”更新。如今,“群骑纷争”更新也即将上线 —— 我们认为,是时候升级 Minecraft 的版本编号方式,以匹配全新的 小更新 策略了。




THE CHANGE WE’RE MAKING
我们将做出的调整

Going forwards, we’ll be numbering our versions based on the year. So, for both Bedrock and Java Edition, version numbers in the year 2026 will begin with ‘26’!
今后,我们将以 “年份” 为基础对版本进行编号。也就是说,无论是基岩版还是 Java 版,2026 年发布的所有版本,其版本号都将以 “26” 开头!

Now, Bedrock and Java have different release cadences, so the numbers that follow “26” will be different. There are a few reasons for this (e.g. platform limitations, and the fact that Bedrock has more frequent releases throughout the year) but the shared prefix will make it easier for creators (and players) to know which release is which.
不过,基岩版与 Java 版的更新节奏并不相同,因此 “26” 之后的版本数字会存在差异。导致这种差异的原因有几点(例如平台限制,以及基岩版在一年中更新频率更高这一实际情况),但共享的年份前缀能让创作者(以及玩家)更轻松地辨别不同版本对应的更新内容。


THE DIFFERENCE BETWEEN VERSION NUMBERING IN BEDROCK AND JAVA EDITION
Java 版与基岩版的版本编号差异

While Bedrock and Java will share the same version number (based on the year), they will still differ slightly based on the release number. This is due to a few factors, including platform limitations and the different release frequencies on Bedrock and Java.
尽管基岩版与 Java 版会共享基于年份的版本号前缀,但根据更新序号的不同,两者的完整版本号仍会存在细微差异。造成这种差异的原因有几点,包括平台限制,以及基岩版与 Java 版更新频率不同等客观情况。

Here’s an example based on 2025. In 2025, we released three game drops (Spring to Life, Chase the Skies, and The Copper Age) and we have one more to come – Mounts of Mayhem! By applying the new version numbering system to 2025 as an example, you can get a better idea of where Bedrock and Java are the same, and where they are different!
下面以 2025 年为例进行说明。2025 年,我们已推出了三次 小更新 ,分别是 “春意盎然”、“追逐天空”和 “铜器时代”,此外还有一次更新 ——“群骑纷争”即将上线!若将全新版本编号体系套用在 2025 年的更新中,你就能更清晰地看出基岩版与 Java 版的版本号在哪些地方保持一致,又在哪些地方存在差异!

https://www.minecraft.net/content/dam/minecraftnet/games/minecraft/screenshots/Version_Numbering_Example.jpg
This is an example to show how the new version number system would apply, using our 2025 releases to illustrate this.
以下将以 2025 年的更新内容为例,具体说明全新版本编号体系的应用方式。
In both Bedrock and Java, the version number will be based on the year – and it will be followed by the release number, and then the patch or hotfix number. You can see this in the example above, and you can also see how Java applies the “patch” number as a separate number, whereas Bedrock counts upwards from the release number itself.
无论是基岩版还是 Java 版,版本号都将以年份为基础 —— 年份之后会紧跟更新序号,再之后是补丁号或热修复编号。你可以从上方示例中看到这一规则,同时也能发现:Java 版会将 “补丁号” 设为独立的数字,而基岩版则直接在更新序号的基础上进行递增。

There will be some small changes to how we name our snapshot versions on Java, too. Moving forwards, we’ll include the intended version in the names, so it’ll be easier than ever to see which snapshot contains features for which drop. E.g., the first snapshot for Mounts of Mayhem was 25w41a but would have been 25.4-snapshot-1 in this new system.
Java 版快照的命名方式也将迎来一些小调整。今后,我们会在快照名称中包含其对应的目标正式版本号,这样大家就能比以往更轻松地判断某一快照包含的是哪次 小更新 的内容。


WHAT DOES THIS MEAN FOR PLAYERS?
这对玩家意味着什么?

This change in our version numbering won’t have a huge impact on our players. We are, however, hoping it’ll make it easier for our creator partners and modders to understand which of our version numbers represent a game drop, and which of them represent patches or bug fixes to our drops.
我们此次版本编号的调整,不会对玩家产生太大影响。不过,我们希望这一改动能让我们的创作者伙伴及模组开发者更轻松地分辨:哪些版本号对应的是 小更新 ,哪些版本号对应的是针对这些更新包推出的补丁或漏洞修复更新。

We also hope it’ll make it easier for our community to talk about our game drops before they have a name! Before we moved to game drops, our community could use the next version number to talk about what was to come. With this new system, we hope you’ll be able to do that again!
我们还希望,在 小更新 尚未确定正式名称前,社区玩家能更方便地讨论它们!在我们采用 小更新 这种高频更新模式之前,社区玩家可以用 “下一个主版本号” 来指代即将推出的内容。而通过这套新的版本编号体系,我们希望大家能重新拥有这种便捷的讨论方式!


WHEN IS THIS HAPPENING?
这一调整何时生效?

We will be using this new version numbering system for all of our releases starting next year – and you will see it in previews for those versions starting this week!
从明年开始,我们所有的更新发布都将采用这套全新的版本编号体系 —— 而且从本周起,大家就能在这些版本的预览版中看到新编号的实际应用了!


https://www.minecraft.net/content/dam/minecraftnet/franchise/author-avatars/Mojavatar_Staff-Villager_200x296.png


【mxy333 译自Staff 2025 年 12 月 2 日发布的 Minecraft’s new version numbering system】
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逍遥游世界 发表于 2025-12-3 23:56:04

版本号果然还是趋同化了

lanyoyo 发表于 2025-12-4 09:28:09

[贴吧_茶杯]

高ping思维 发表于 2025-12-11 10:24:32

不错,又占了一个沙发!

謝a. 发表于 2026-1-2 11:50:05

命名方式像ios26[抖音_525]
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