mxy333 发表于 2025-11-29 00:33:01

Minecraft Java版 1.21.11 Pre-Release 3 发布

本帖最后由 mxy333 于 2025-11-29 00:38 编辑

|Minecraft Java 版是指 Windows、Mac OS 与 Linux 平台上,使用 Java 语言开发的 Minecraft 版本。
|预发布版是 Minecraft Java 版的测试机制,如果该版本作为正式版发布,那么预发布版的游戏文件将与启动器推送的正式版完全相同。
|然而,预发布版主要用于服主和 Mod 制作者的预先体验,如果发现重大漏洞,该预发布版会被新的预发布版代替。因此建议普通玩家持观望态度。
|Minecraft Java 版 1.21.11 仍未发布,1.21.11-pre3 为其第 3 个预发布版。
|本文内容按照 CC BY-NC-SA 4.0 协议进行授权,转载本帖时须注明原作者以及本帖地址。
https://www.minecraft.net/content/dam/minecraftnet/games/minecraft/screenshots/1.21.11-pre3-1170x500.jpg

NEWS

Minecraft 1.21.11 Pre-Release 3
Minecraft 1.21.11 Pre-Release 3
A Minecraft Java Pre-Release
Minecraft Java版 预发布版

We'll kick the week off with a third pre-release for the Mounts of Mayhem drop. This pre-release includes bug fixes and spear weapon tweaks.
本周我们将以‘群骑纷争’更新的第三个预发布版开启新一周!该预发布版包含漏洞修复与长矛武器的调整内容。

Happy mining!
挖矿快乐!


NEW FEATURES
新特性


SPEAR WEAPON



[*]While charging, the Spear hit animation and sound now play only after the previous hit animation has fully completed
[*]在使用矛冲刺时,只有在前一次的击中动画完全播放完毕后,才会触发本次的击中动画与音效
[*]While charging in first person, the Spear head now gradually rotates to a fully vertical position over time, matching the behavior in third person
[*]玩家以第一人称视角对矛进行充能时,矛头会随充能时间逐步旋转至完全竖直的状态,该动画效果现已与第三人称视角下的表现保持一致


CHANGES
改动


[*]The "See-Through Leaves" video setting is now turned off on the "Fast" graphics preset
[*] 现在在使用“流畅” 预设下默认关闭“可透视树叶” 这一视频设置
[*]Tamed horses no longer run into cacti or sweet berry bushes
[*]被驯服的马匹不会再主动撞向仙人掌或甜浆果丛


FIXED BUGS IN 1.21.11 PRE-RELEASE 3
1.21.11-pre3 修复的漏洞


[*]MC-302900 - Spears' reach overrides the player's entity interaction range
[*]MC-302900 - 矛的攻击距离将优先于玩家的实体交互距离生效
[*]MC-303036 - Zombie nautiluses with a negative age possess a hitbox the size of a baby nautilus
[*]MC-303036 - 年龄为负值的僵尸鹦鹉螺,其碰撞箱大小与幼年鹦鹉螺一致
[*]MC-303709 - Dumping dynamic textures with large textures makes the game crash
[*]MC-303709 - 导出含大型纹理的动态纹理时会导致游戏崩溃
[*]MC-304045 - Spear hit sounds play the normal hit sounds
[*]MC-304045 - 矛的击中音效现已统一播放常规击中音效
[*]MC-304362 - RGSS breaks permanently when toggling hardware anisotropic filtering
[*]MC-304362 - 切换硬件各向异性过滤时,RGSS 会永久性损坏
[*]MC-304363 - Copper golem statues render at the wrong position in shelves when reloading resource packs
[*]MC-304363 - 重新加载资源包时,展示架上的铜傀儡雕像渲染位置异常
[*]MC-304407 - Charge attacks are impossible when looking at a mob that's between 3 and 4.5 blocks away
[*]MC-304407 - 当瞄准距离自身 3 至 4.5 格的生物时,冲刺攻击将无法触发
[*]MC-304440 - The mouse cursor changes to the pointing hand shape when hovering over inventory slots in the crafter UI
[*]MC-304440 - 当鼠标悬浮在合成器界面的物品栏槽位上时,鼠标光标会变为手形指针样式
[*]MC-304441 - The mouse cursor changes to the pointing hand shape when hovering over the creative inventory scroll bar's bounds even if it's invisible or inactive
[*]MC-304441 - 即便创造模式物品栏的滚动条处于不可见或未激活状态,鼠标悬浮在其边界范围内时,光标仍会变为手形指针样式
[*]MC-304452 - Non-see-through leaves in Programmer Art still look abnormal
[*]MC-304452 - Programmer Art 资源包中的不可透视树叶,显示效果依旧存在异常



https://www.minecraft.net/content/dam/minecraftnet/franchise/author-avatars/Mojavatar_Staff-Villager_200x296.png


【mxy333 译自Java Team 2025 年 11 月 25 日发布的 Minecraft 1.21.11 Pre-Release 3】
【本文排版借助了:SPXXKLP 用户脚本 v3.2.5】



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纠正在写了 发表于 2025-11-29 17:54:51

基岩版什么更新矛?
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